Welcome


Do you want out of the box solution?
Are you tired of proxies, threads, configuration settings and learning how the network, protocol and serialization work? Need just sending the object across the network without bothering what this objects is?
We can offer you the solutions that can be built in minutes whereas standard similar solutions require weeks or even months of intensive development 


DotNetRemotingPlus Communication Framework

  • Bidirectional communication on just one port open
  • Communication model : sync/async/remoting object based (not a string or special object)
  • Built for .Net full and Compact Frameworks
  • Outstanding performance (20 times faster than Webservices)
  • Accessibility for Clients behind NAT, Firewall or Proxy
  • Scalability (thousands of clients)
  • Supported protocols TCP, HTTP, UDP
  • TCP/HTTP Broadcasting mode + UDP multicast
  • Keeps the connection alive
  • Supports Secure Connection 
  • Built in and external Encryption
  • GPRS support(for PDAs, Smartphones)
  • Data Compression
  • Chunked File Transfer (with progress event)
  • FTP Client with progress event new
  • HTTP File downloader with progress event new
  • Chat componets (ChatServer/ChatClient) 
  • Lost Connection Autorecovery (on PDA reconnection on wake up)
  • Server Login new
  • Native DataSet and DataTable support (inc PDA and Smartphones)
  • Fully integrated with Visual Studio Toolbox
  • Support for Socks4/Socks5 proxies
  • 100% Managed code
  • No deployment license fees
  • Optional Fast Serialization
  • Development tools [Serialization Studio, Proxy Studio] 
    More...


    Network Communication and Remoting


    Remoting and Sync/Async Communication  
    Bidirectional  Remoting/Sync/Async
    solutions for PC. NAT or proxy transparent solution. Can be also used with Socks(4.5)
    Proxy Server.
    Remoting and Sync/Async on Mobile Devices  
    True remoting on Pocket Devices and Bidirectional  Sync/Async
    solutions for PC and Mobile Devices.
    Cross Platform and Cross Device Communication  
    Cross Platform object based (TCP/HTTP/UDP) communication. Using Serializer Studio generated serializers it enables you to communicate with Linux computer bidirectionally.
    Wireless and GPRS Communication  
    Wireless and GPRS solutions. Remoting and Sync/Async via GPRS. Autoreconnection when the connection is lost.

    ComponentSource